The studio & the game

Made by one person,
with a lot of heart.

Paradise Fleet is a solo project built in the open. Here's who's behind it and where it's headed.

João, the developer behind Paradise Fleet
The creator

Hey, I'm João

JMiranda Games is my solo dev studio, where I build the kind of games I've always loved — the ones where you lose a whole night to interlocking systems and just-one-more-thing problem solving.

I grew up in Brazil on RollerCoaster Tycoon, SimCity, The Sims and Locomotion. Now, in Australia, I'm turning that lifelong love into something to share.

The game

Paradise Fleet

My first solo title: a cruise company management game. Start with a small river cruiser, prepare voyages, manage staff and services, and grow a fleet that keeps operating while you improve another ship between sailings.

The early-v1 target is a company operating three to five smaller river-cruise ships, with accommodation, dining, casino activities, destination stops and running costs. The next milestone is a complete repeatable voyage. Follow theroadmap anddevlogs for progress; no new release date is announced.

River-cruise company · early-v1 target In active development
Let's connect

Come say hi

If you like management games, have feedback, or just want to chat about game design, I'd love to hear from you. The Discord is the best place to follow along day to day.

Get in touch